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sinclair/tsconf.cpp: Use RGB screen bitmap so mid-screen palette changes work. (#12277)
by holub
apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added fourteen original dumps and one crack. (#12276)
by A-Noid33
galaxian/galaxian.cpp: Added an alternative version of Bongo found on an original Namco PCB. (#12274)
by ClawGrip
-midway/williams.cpp: Cleaned up ROM loading for Defender hardware, further simplified class hierarchy.
by Vas Crabb
gameking.xml, gameking3.xml: Added three cartridges, and replaced one cartridge with a better dump. (#12270)
by mamehaze
misc/skimaxx.cpp: Suppress side effects for debugger reads, and reduced tag lookups. (#12272)
by cam900
pinball/decodmd*.cpp: Register data members for save states, suppress side effects for debugger accesses. (#12273)
by cam900
nichibutsu/wiping.cpp: added sound and very preliminary, incomplete inputs to shettle, improved PROM loading
by Ivan Vangelista
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artwork:29-03-2016-artwork-ini.zip
Date:
2016/03/29 18:08
Filename:
29-03-2016-artwork-ini.zip
Size:
971B