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APF M-1000 (1978)

Features

  • CPU: Motorola 6800 (8 bit) 3.579 MHz
  • Co-Processor: Motorola MC-6847P video display generator
  • RAM: 1K
  • ROM: None (Game Rocket Patrol built-in)
  • Graphic Modes: 128 x 192 (8 colours) - 256 x 192 (4 colours)
  • Colors: 8
  • I/O Ports: 2x Joystick, Cartridge, TV output

Usage

MESS currently supports cartridge dumps for apfm1000. The “cartridge” (cart) device supports .bin images, and you can run them using e.g.

mess apfm1000 -cart "C:\pathtogame\gamename.bin"

If you don't specify any cart, the built-in game “Rocket Patrol” will start.

Controls

Games are controlled through the non-detachables joysticks and keypads. The 12-keys keypads are placed under the joystick and have the following layout

7   8   9   0

4   5   6   Cl

1   2   3   En

Cl,En=Clear and Enter

On the back of the controller a trigger is present (labeled as “Fire”).

Known issues

  • The driver is still missing exact cpu/video timing (backgammon relies on exact video timing).
  • It lacks support for special cartridges (basic, space destroyer)

History and Trivia

The APF M1000 was released in 1978. It's a Video game system cart based, comes with 2 non-detachables joysticks with a numeric keypad on each ones (look likes a mini-calculator with a joystick), has “Reset” & “Power” buttons on the unit. It could be played on a Color TV only. This system seems to have been the pack-in unit with Imagination Machine.

A second model, the APF MP1000, was released in 1978. This system is basically the same as the M1000 model and both systems does come with built-in game called “Rocket Patrol”.

Both of these systems had the ability to be expanded to the Imagination Machine & both can play each other cartridges.

Links

Other Emulators

sysinfo/apfm1000.txt · Last modified: 2008/05/06 16:43 by etabeta
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