Latest changes
- sync with nointro. no whatsnew. by etabeta
- added missing svn properties to a few lists. by etabeta
This system contains only a few components: a custom Capcom microprocessor (to convert the JAMMA controller inputs to SuperNES compatible signals) and a chroma encoder (to convert PCB's RGB video to S-Video or composite signal). All the hardware was contained in the carts.
Currently, MESS emulates separately the various carts. So far the following games have been dumped (and are emulated):
Perhaps inspired by SNK's Neo-Geo, Capcom released the Capcom Power System Changer in 1994, as an attempt to offer home versions of their arcade games. The console basically serves as an adapter from a JAMMA PCB and a TV, but it requires special cartridges and it would not work with CPS-1 arcade carts.
The games were virtually identical to their CPS-1 arcade counterparts, though they sometimes contained extra debugging features.
Only a few games were released for this system: